Description: a lesson plan that includes gamification elements and AI technologies to educate primary school students on the 17 SDGs.
The primary objective of AI SustainaPlay is to make the learning experience on sustainability goals not only informative but also enjoyable and immersive. The lesson plan is crafted to cater to the unique learning styles and preferences of primary school students, fostering a deeper understanding of global issues while instilling a sense of responsibility towards building a sustainable future.
Key Components
Gamification Elements: The lesson plan integrates gamification elements to transform the educational process into an interactive and entertaining adventure. Through game mechanics, students embark on a virtual journey to explore the different facets of each SDG. They undertake challenges, solve puzzles, and complete missions that are aligned with real-world scenarios related to sustainability.
Collaborative Learning: The lesson plan encourages collaboration among students through group activities and online forums. AI tools facilitate collaborative problem-solving exercises, promoting teamwork and fostering a sense of shared responsibility towards the SDGs.
Real-World Application: AI SustainaPlay goes beyond theoretical knowledge by providing practical examples and case studies that showcase real-world applications of sustainable practices. This approach helps students connect abstract concepts to tangible, everyday actions that contribute to the achievement of the SDGs.
Significance for Learning Design: AI SustainaPlay exemplifies an innovative approach to learning design by leveraging the power of technology to enhance educational outcomes. The combination of gamification elements and AI technologies not only captures students’ attention but also tailors the learning experience to individual needs, making the educational process more engaging and effective. This project aims to demonstrate that well-designed educational initiatives can inspire a sense of responsibility and empower the next generation to actively participate in creating a sustainable future.
AI Generated Story

The first activity of the lesson plan is an engaging and fun AI generated story using Storybird.ai. The story can be accessed through this link, while I also uploaded it in video format below.
“Our Sustainable City” Card Puzzle
The next activity is a fun card puzzle game that engages students in thinking about the concept of sustainable cities through riddles.
Each card contains a clue related to one aspect of a sustainable city, such as housing, transportation, energy-efficient buildings, and green spaces. The students will need to find and arrange the cards in the correct order to reveal the four-digit code to unlock the door. This challenge will test their knowledge of Sustainable Development Goals while engaging them in a fun and educational activity.



In this room, a puzzle lies in wait,
To find the answer, don’t hesitate.
I’m a city where life’s sustainable and grand,
But the clues to my name are hidden in this land.Search for cards of different colors and hues,
Each one holds a clue, just for you to use.
Green, blue, and red, and then one more,
Collect them all to open the door.
“The Missing Books” Puzzle
Another activity is a fun puzzle that helps primary school students understand the concept of quality education through a simple matching game.
It promotes teamwork, critical thinking, and the idea that gathering knowledge and resources is essential for quality education. Learners must find the relevant book titles and put them together to form a bookshelf. The bookshelf puzzle pieces will be color-coded in a way that matches the missing books in order to help the learners match the puzzle pieces.

The End.
